Deathlands Scavengers
A downloadable playbook
A crew playbook and setting guide
The magistrates said they were giving you mercy: sentencing you to the Deathlands, beyond the protection of the lightning barriers, instead of executing you in prison. They said it with a smile.
Deathlands Scavengers are a band of misfits and scoundrels, bound together by the city that cast you out and the land blasted with magic and danger. Each day will be a battle–but you are not alone.
How do you weigh the hard work of survival against the desire for something greater?
Welcome to the Deathlands, where the land itself counts as a faction and your crew is intimately tangled with a web of other survivors. Watch each others' backs, and don't let the Horrors get you.
This 17-page unofficial module expands the Blades in the Dark faction into a playable crew. Complete with custom Deathlands Scavenger claims, special abilities for crew and PCs, entanglements, factions, and opportunities.
This is a fan project and not officially sanctioned by John Harper or Evil Hat Productions.
This work is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).
Status | Released |
Category | Physical game |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | Glass Games |
Genre | Role Playing, Survival |
Tags | Atmospheric, blades-in-the-dark, Fangame, Spooky, Supplement, Tabletop, Tabletop role-playing game |
Average session | A few hours |
Download
Click download now to get access to the following files:
Comments
Log in with itch.io to leave a comment.
I was fortunate enough to preview and earlier edition of this playbook. Things I enjoy about it.
- It immerses you in a new playable setting in the Shattered Isles
- Heat and entanglements are dealt with in a way that feels authentic to living in the Deathlands, surrounded by a hostile wilderness and the relationships you have with others
- New opportunities for gameplay than the usual chicanery in Doskvol
But most of all, it's amazing that Glass Games has created a playbook and to an extent, an expansion, that feel almost optimistic within this bleak setting. It's fitting that this playbook is part of a Hopepunk bundle. The idea of creating a life and even a community amongst the danger and ruin of the Deathlands is strangely captivating.
I encourage you to give this a try.